Listen free for 30 days
Listen with offer
-
A/S/L
- Length: Not Yet Known
Failed to add items
Add to basket failed.
Add to wishlist failed.
Remove from wishlist failed.
Adding to library failed
Follow podcast failed
Unfollow podcast failed
£0.00 for first 30 days
Pre-order Now for £32.09
No valid payment method on file.
We are sorry. We are not allowed to sell this product with the selected payment method
Summary
A transformational, transformative story about video games, three queer friends, and the code(s) they learn to survive, from the winner of the Lambda Literary Award for Trans Fiction
1998: Lilith, Sash, and Abraxa are teenagers, scattered across the country but joined by the Internet. They are making Saga of the Sorceress, a video game that will change everything, if only for the three of them. Eighteen years later, Saga of the Sorceress still exists only on the scattered drives of its creators.
Lilith works as a loan underwriter at a rinky-dink bank in Manhattan, a trans woman in a very cis world. Sash is in Brooklyn, working as a part-time webcam dominatrix. Neither knows that the other is in New York, or that Abraxa is just across the Hudson River, sleeping on the floor of a friend’s Jersey City home after a disaster at sea. They have never met in person, and have been out of touch for years, but none have forgotten the sorceress, or her quest, still far from finished.
This new book by Jeanne Thornton, one of trans America’s brightest literary stars, queers our notion of nostalgia as it expertly blends literature with technology.
Story Locale:The 1990s and the 2020s in the NYC/NJ area