Listen free for 30 days

Listen with offer

Preview
  • Maestro Mario

  • How Nintendo Transformed Videogame Music into an Art
  • By: Andrew Schartmann
  • Narrated by: Kaleo Griffith
  • Length: 3 hrs and 14 mins
  • 3.6 out of 5 stars (18 ratings)

£0.00 for first 30 days

Pick 1 audiobook a month from our unmatched collection - including bestsellers and new releases.
Listen all you want to thousands of included audiobooks, Originals, celeb exclusives, and podcasts.
Access exclusive sales and deals.
£7.99/month after 30 days. Renews automatically. See here for eligibility.

Maestro Mario

By: Andrew Schartmann
Narrated by: Kaleo Griffith
Try for £0.00

£7.99/month after 30 days. Renews automatically. See here for eligibility.

Buy Now for £2.99

Buy Now for £2.99

Pay using card ending in
By completing your purchase, you agree to Audible's Conditions of Use and authorise Audible to charge your designated card or any other card on file. Please see our Privacy Notice, Cookies Notice and Interest-based Ads Notice.

Summary

"Pa-dum-pum-pa-dum-pum - PUM!" Super Mario Bros. for the NES contains some of the most recognizable tunes in popular culture, and yet it’s safe to say that only a handful of people have thought beyond the music’s entertaining surface. After all, what could possibly be art-worthy about an early Mario score? Or any early game sound for that matter?

In search of answers to these questions, Andrew Schartmann takes us on a journey from the primitive "pongs" of arcade machines to the complex musical fabrics woven by composers of the NES era. Where does that distinctly Nintendo-flavored sound come from? What sets NES music apart from its predecessors? And how has that iconic ‘80s videogame sound "invaded" popular culture?

©2013 Andrew Schartmann (P)2014 Audible Inc.
activate_Holiday_promo_in_buybox_DT_T2

Listeners also enjoyed...

The Book of Salsa cover art
Jerry on Jerry cover art
Music Production cover art
Battletech Chronicles Books 1-3 cover art
Beach Music cover art
Lone Star Nation cover art
Produce Your Music 2020 Edition cover art
Quit Your Band! Musical Notes from the Japanese Underground cover art
Help! cover art
Pete Rose cover art
A Brief History of the Samurai cover art
Star Wars: The Force Unleashed cover art
Music Elements: Music Theory, Songwriting, Lyrics & Creativity Explained cover art
How Music Works cover art
The History of Jazz, Second Edition cover art
The Rest Is Noise cover art

What listeners say about Maestro Mario

Average customer ratings
Overall
  • 3.5 out of 5 stars
  • 5 Stars
    3
  • 4 Stars
    5
  • 3 Stars
    9
  • 2 Stars
    1
  • 1 Stars
    0
Performance
  • 4 out of 5 stars
  • 5 Stars
    6
  • 4 Stars
    3
  • 3 Stars
    5
  • 2 Stars
    0
  • 1 Stars
    1
Story
  • 3.5 out of 5 stars
  • 5 Stars
    4
  • 4 Stars
    2
  • 3 Stars
    9
  • 2 Stars
    0
  • 1 Stars
    0

Reviews - Please select the tabs below to change the source of reviews.

Sort by:
Filter by:
  • Overall
    3 out of 5 stars
  • Performance
    4 out of 5 stars
  • Story
    5 out of 5 stars

Good, but a missed opportunity

Overall I enjoyed it but with no actual audio from games it was too dry!

Something went wrong. Please try again in a few minutes.

You voted on this review!

You reported this review!

  • Overall
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Story
    5 out of 5 stars

A must for music and game lovers

Just being through the history of video games by Jeremy Parish and Disturbing the Game by Reggie Fils-Aimé, this was a must. The book really digs deep the music as an art perspective of video game music and sound.
The NES and Nintendo's other products could not be a better example of this topic. I honestly recommend this book to all, who loves good music and also gaming for once in a while, so like me, can now understand how these two arts, video game design and music, are so connected.

Something went wrong. Please try again in a few minutes.

You voted on this review!

You reported this review!

  • Overall
    3 out of 5 stars
  • Performance
    1 out of 5 stars
  • Story
    3 out of 5 stars

Should have included the music!

A wasted opportunity - this book could have made a fantastic and engaging audiobook, with the video game music woven in as they are spoken about, instead it was just read out, as if you were just reading the book.

Content was well-researched but a bit dry in the end as you're just being described a bunch of sounds that you never hear, and the author does do a lot of "well first we must define X" which feels a bit like padding

Something went wrong. Please try again in a few minutes.

You voted on this review!

You reported this review!

  • Overall
    3 out of 5 stars
  • Performance
    3 out of 5 stars
  • Story
    3 out of 5 stars

Could have used example tracks

Loved the theory but could have used audio examples. Became a bit too droning without.

Something went wrong. Please try again in a few minutes.

You voted on this review!

You reported this review!

1 person found this helpful

  • Overall
    2 out of 5 stars
  • Performance
    3 out of 5 stars
  • Story
    3 out of 5 stars

For true audio enthusiasts

The content goes too deep onto the technicalities of the beers and bloobs that I lost my interest without sound examples.

Something went wrong. Please try again in a few minutes.

You voted on this review!

You reported this review!