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Summary
今回は余暇通信社の山岡禎幸とゲーム戦隊いっぺいのMaeda Saoriが、リモート収録という方法で「コロナとゲームの2020年」をテーマに語り合いました。Zoomで打合せをしつつ、二人の手元のレコーダーで対談の音声を収録し、クラウド上の粗編集システムでつなぎ合わせるという仕組みで、コロナ禍では困難だった対談を可能にしました。2020年コロナ禍でのゲームを巡る状況と、その中でも好評を博したタイトルにふれその理由についても考察します。必然的に加速したオンラインでのゲームの配信や、ネットワークゲームの拡大などにも触れました。またコロナ禍でゲームの作り手側にはどんな影響を及ぼしたのかや、NITEMDO SWITCH等ゲーム機本体の販売動向の状況も振返ります。
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