New Books in Comics and Graphic Novels

By: New Books Network
  • Summary

  • Interviews with authors about comics and graphic novels.
    New Books Network
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Episodes
  • Blair Farrell, "The Avengers in Video Games" (McFarland, 2021)
    Mar 5 2025
    For decades, Marvel Comics' superhero group the Avengers have captured the imagination of millions, whether in comics, multi-billion dollar grossing films or video games. Similar to the chronology of the Marvel Cinematic Universe, the Avengers video games first started with titles driven by single characters, like Iron Man, the Hulk, Thor and Captain America. Over time, the games grew to include more and more heroes, culminating in playing experiences that featured the Avengers assembled. The Avengers in Video Games (McFarland, 2021) is the first-ever book assessing the video games starring "Earth's Mightiest Heroes." Featured games span consoles and platforms, from popular PlayStation and Xbox titles to an arcade game in danger of being lost to time. All video games are covered in depth, with each entry including game background and a detailed review from the author. Some game entries also include behind-the-scenes knowledge from the developers themselves, providing exclusive details on the Marvel video game universe. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master’s degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design at the IU International University for Applied Science, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    40 mins
  • Ilan Stavans, "Latino USA: A Cartoon History" (Basic Books, 2024)
    Feb 22 2025
    This interview includes Jeffrey Herlihy-Mera, Professor of Humanities, Universidad de Puerto Rico-Mayagüez (UPR-M); Annette Martínez-Iñesta, Instructor of Italian, UPR-M; and Baruch Vergara, Artist and Professor of Plastic Arts, UPR-M. This episode has been sponsored by the Mellon Foundation, the Department of Humanities at the UPR-M, and the Instituto Nuevos Horizontes. This is the second podcast with Ilan Stavans about Latino USA; the first, in Spanish, is available on the New Books Network en español. About the book: In Latino USA, Latin American and Latino scholar Ilan Stavans captures the joys, nuances, and multiple dimensions of Latino culture within the context of the English language. Combining the solemnity of so-called serious literature and history with the inherently theatrical and humorous form of comics, this cartoon history of Latinos includes Columbus, the Alamo, Desi Arnaz, West Side Story, Castro, Guevara, the Bay of Pigs, Neruda, the Mariel boatlift, Selena, Sonia Sotomayor, and much more. To embrace the sweep of Hispanic civilization and its riot of types, archetypes, and stereotypes, Stavans deploys a series of "cliché figurines" as narrators, including a toucan (displayed regularly in books by García Márquez, Allende, and others), the beloved Latino comedian Cantinflas, a masked wrestler, and Captain America. Their multiple, at times contradictory voices provide unique perspectives on Latino history, together creating a carnivalesque epic, democratic and impartial. Updated to bring the book up to the present moment, this twenty-fifth anniversary edition includes thirty new pages of Latino history, from Hamilton to George Santos. Latino USA, like the history it so entertainingly relates, is a treasure trove of irreverence, wit, subversion, anarchy, politics, humanism, and celebration. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    1 hr and 34 mins
  • Jaqueline Berndt, "The Cambridge Companion to Manga and Anime" (Cambridge UP, 2024)
    Feb 11 2025
    In recent years, manga and anime have attracted increasing scholarly interest beyond the realm of Japanese studies. This Companion takes a unique approach, committed to exploring both the similarities and differences between these two distinct but interrelated media forms. Firmly based in Japanese sources, The Cambridge Companion to Manga and Anime (Cambridge UP, 2024) offers a lively and accessible introduction, exploring the local contexts of manga and anime production, distribution, and reception in Japan, as well as the global influence and impact of these versatile media. Chapters explore common characteristics such as visuals, voice, serial narrative and characters, whilst also highlighting distinct challenges and histories. The volume provides both a basis for further research in this burgeoning field and a source of inspiration for those new to the topic. Listeners are also invited to observe an author roundtable on Feb.19, 2025. Please RSVP here. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    44 mins

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