Showing titles in Programming
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You Died
- The Dark Souls Companion
- By: Keza MacDonald, Jason Killingsworth
- Narrated by: Adam Duff
- Length: 9 hrs and 4 mins
- Unabridged
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A love letter to Dark Souls and a guided tour of its world. The book leverages interviews with the game's creator Hidetaka Miyazaki, as well as original analysis to uncover the mystery of what makes the game so riveting, enduring, and influential.
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Play Nice
- The Rise, Fall, and Future Of Blizzard Entertainment
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 9 hrs
- Unabridged
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For video game fans, the name Blizzard Entertainment was once synonymous with perfection. The renowned company behind classics like Diablo and World of Warcraft was known to celebrate the joy of gaming over all else. What was once two UCLA students' simple mission—to make games they wanted to play—launched an empire with thousands of employees, millions of fans, and billions of dollars. But when Blizzard cancelled a buzzy project in 2013, it gave Bobby Kotick, the infamous CEO of corporate parent Activision, the excuse he needed to start cracking down on Blizzard's proud autonomy.
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Coders at Work
- Reflections on the Craft of Programming
- By: Peter Seibel
- Narrated by: Mitchell Dorian, full cast
- Length: 20 hrs and 52 mins
- Unabridged
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Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’ highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting.
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Love this audiobook
- By Yong Hock Liew on 02-12-23
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Coders at Work
- Reflections on the Craft of Programming
- Narrated by: Mitchell Dorian, full cast
- Length: 20 hrs and 52 mins
- Release date: 21-04-21
- Language: English
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Enabling Microservice Success
- Managing Technical, Organizational, and Cultural Challenges
- By: Sarah Wells
- Narrated by: Zura Johnson
- Length: 18 hrs and 48 mins
- Unabridged
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In this book, technical strategist Sarah Wells provides practical, in-depth advice for moving to microservices. Having built her first microservices architecture in 2013 for the Financial Times, Sarah discusses the approaches you need to take from the start, and explains the potential traps most likely to trip you up. You'll also learn how to maintain the architecture as your systems mature while minimizing the time you spend on support and maintenance.
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Enabling Microservice Success
- Managing Technical, Organizational, and Cultural Challenges
- Narrated by: Zura Johnson
- Length: 18 hrs and 48 mins
- Release date: 04-06-24
- Language: English
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The Man Who Solved the Market
- By: Gregory Zuckerman
- Narrated by: Will Damron
- Length: 10 hrs and 44 mins
- Unabridged
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Jim Simons is the greatest moneymaker in modern financial history. His record bests those of legendary investors, including Warren Buffett, George Soros and Ray Dalio. Yet Simons and his strategies are shrouded in mystery. The financial industry has long craved a look inside Simons's secretive hedge fund, Renaissance Technologies and veteran Wall Street Journal reporter Gregory Zuckerman delivers the goods.
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Interesting man and colleagues, but boring book
- By DRW on 18-02-20
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The Man Who Solved the Market
- Narrated by: Will Damron
- Length: 10 hrs and 44 mins
- Release date: 07-11-19
- Language: English
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- By: Steve McNeil
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Unabridged
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A hilarious history of the golden period of computer games, from Pong to Playstation, from the creator of Dara O Briain's Go 8 Bit. It is fair to say Steve McNeil likes video games. When he took his Nintendo Wii on honeymoon (obviously), he played it so much he damaged an eye and had to wear an eye patch. The locals nicknamed him 'the pale pirate'. Steve's obsession with video games can be traced back to the golden period from the late '70s to the mid '90s. In this book he delves into these games - from the appallingly bad to the breathtakingly good.
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Excruciating prose
- By Kenny Park on 10-03-20
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Release date: 18-04-19
- Language: English
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 08-07-21
- Language: English
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Hello World
- How to Be Human in the Age of the Machine
- By: Hannah Fry
- Narrated by: Hannah Fry
- Length: 6 hrs and 51 mins
- Unabridged
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Welcome to the age of the algorithm, the story of a not-too-distant future where machines rule supreme, making important decisions - in health care, transport, finance, security, what we watch, where we go, even whom we send to prison. So how much should we rely on them? What kind of future do we want? Hannah Fry takes us on a tour of the good, the bad and the downright ugly of the algorithms that surround us.
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A very well balanced and informative view
- By Justus on 14-09-18
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Hello World
- How to Be Human in the Age of the Machine
- Narrated by: Hannah Fry
- Length: 6 hrs and 51 mins
- Release date: 23-08-18
- Language: English
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- By: David Thomas, Andrew Hunt
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Unabridged
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Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development. Now, 20 years later, this new edition re-examines what it means to be a modern programmer. Topics range from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse.
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Underwhelming
- By Kindle-klant on 02-09-20
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Release date: 26-12-19
- Language: English
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Fire in the Valley
- The Birth and Death of the Personal Computer
- By: Michael Swaine, Paul Freiberger
- Narrated by: Don Azevedo
- Length: 15 hrs and 24 mins
- Unabridged
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In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution.
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Fire in the Valley
- The Birth and Death of the Personal Computer
- Narrated by: Don Azevedo
- Length: 15 hrs and 24 mins
- Release date: 10-05-17
- Language: English
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- By: A.E Colonna
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Unabridged
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Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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Just what I needed
- By AmySP on 23-08-24
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Release date: 08-11-22
- Language: English
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Execute Your Tech Idea
- A Step by Step Guide for Non-techies, Professionals, Managers, and Startups (How to Find, Implement, and Launch your Technology Idea)
- By: Andrew Ward, Steven Ward
- Narrated by: Tim Fearon
- Length: 12 hrs and 10 mins
- Unabridged
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Execute Your Tech Idea applies to all technology projects, including apps, portals, Software as a Service, software tools, smart devices, the Internet of Things, and many more.
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An excellent guide
- By Craig on 03-01-23
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Execute Your Tech Idea
- A Step by Step Guide for Non-techies, Professionals, Managers, and Startups (How to Find, Implement, and Launch your Technology Idea)
- Narrated by: Tim Fearon
- Length: 12 hrs and 10 mins
- Release date: 30-12-22
- Language: English
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Great core knowledge that every designer should know
- By Ditte R�nn on 04-05-24
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 17-12-21
- Language: English
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Not All Fairy Tales Have Happy Endings
- The Rise and Fall of Sierra On-Line
- By: Ken Williams
- Narrated by: Josh Horowitz
- Length: 10 hrs and 25 mins
- Unabridged
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Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games. Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra.
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Needs an editor and co-writer
- By library fiend on 24-01-21
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Not All Fairy Tales Have Happy Endings
- The Rise and Fall of Sierra On-Line
- Narrated by: Josh Horowitz
- Length: 10 hrs and 25 mins
- Release date: 22-12-20
- Language: English
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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A passion project, but nothing new
- By Phil Lewis on 08-11-21
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 15-06-21
- Language: English
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Modern Software Engineering
- Doing What Works to Build Better Software Faster
- By: David Farley
- Narrated by: Amy Gordon
- Length: 9 hrs and 37 mins
- Unabridged
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In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues.
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Interesting ideas, but too vague
- By Przemyslaw on 31-01-24
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Modern Software Engineering
- Doing What Works to Build Better Software Faster
- Narrated by: Amy Gordon
- Length: 9 hrs and 37 mins
- Release date: 10-11-22
- Language: English
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- By: Steven Levy
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Unabridged
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Steven Levy's classic book traces the exploits of the computer revolution's original hackers - those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers.
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Enjoyable and inspiring
- By Martin on 17-03-16
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Release date: 10-11-15
- Language: English
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Excellent advice, loved it
- By Amazon Customer on 25-04-24
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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Abyssal Archive
- The Mythology of Dark Souls
- By: Lokey
- Narrated by: VaatiVidya
- Length: 19 hrs and 1 min
- Unabridged
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Abyssal Archive features the most comprehensive fan analysis of the Dark Souls mythos ever undertaken. We set out to pay tribute to Miyazaki's legendary game by crafting something that embodies the same care and attention to detail that makes Dark Souls itself such a peerless work of art.
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In short, finger but hole
- By Luke Dewhurst on 06-07-24
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Abyssal Archive
- The Mythology of Dark Souls
- Narrated by: VaatiVidya
- Length: 19 hrs and 1 min
- Release date: 20-03-24
- Language: English
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Grokking Algorithms
- By: Aditya Bhargava
- Narrated by: Derek Lettman
- Length: 3 hrs and 46 mins
- Unabridged
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This friendly guide teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. This accesible introduction is suitable for self-taught programmers, engineers, or anyone who wants to brush up on algorithms. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python.
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A helpful audiobook.. but the attached PDF is poor
- By Traveling_steve on 27-08-20
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Grokking Algorithms
- Narrated by: Derek Lettman
- Length: 3 hrs and 46 mins
- Release date: 27-09-18
- Language: English
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